WorldEdit works quite well with other mods, and does not have any known mod conflicts. Older versions of WorldEdit may work with older versions of Minetest, but are not recommended or supported. This mod supports Minetest versions 0.4.8 and newer. It is documented in the Chat Commands Reference. The chat interface adds many chat commands that perform various WorldEdit powered tasks. The tutorial and the Chat Commands Reference may be helpful in learning to use it. The GUI adds a screen to each player's inventory that gives access to various WorldEdit functions. WorldEdit is accessed in-game in two main ways. For example, to learn more about the //copy command, simply type /help /copy to display information relevant to copying a region. Give this privilege only to people you trust with your computer.įor in-game information about these commands, type /help in the chat. This is because it is extremely dangerous to give access to these commands to untrusted players, since they essentially are able to control the computer the server is running on. This privelege can later be removed using the following chat command: /revoke worldedit.Ĭertain functions/commands such as WorldEdit //lua and //luatransform chat commands additionally require the server privilege. This is available by default in single player, but in multiplayer the permission must be explicitly given by someone with the right credentials, using the follwoing chat command: /grant worldedit. Therefore, users will not be able to use WorldEdit unless they have the worldedit privelege. WorldEdit has a huge potential for abuse by untrusted players. Depending on your key bindings, you can invoke chat entry with the "t" key, and open the chat console with the "F10" key. WorldEdit works primarily through the WorldEdit GUI and chat commands. If you for some reason prefer to have a "stable" version, download WorldEdit 1.2 ZIP file from here. This is the preferred way of installation.ĭownload the Rolling Release ZIP file from here WorldEdit aims to be Rolling Release which means you can rely on the latest state of development working correctly. Most importantly, the Affero variant of the GPL requires you to publish your modifications in source form, even if the mod is run only on the server, and not distributed. This mod is licensed under the GNU Affero General Public License.īasically, this means everyone is free to use, modify, and distribute the files, as long as these modifications are also licensed the same way. Below, they are listed alphabetically:Ĭopyright 2013 sfan5, Anthony Zhang (Uberi/Temperest), and Brett O'Donnell (cornernote). WorldEdit would not be possible without the contributions of many developers and designers. ❰ ❱ A stack of slices of the terrain, made with //many(WorldEditAdditions v1.9+) and //multi.This modpack does not depend on other mods. ❰ ❱ A small mesa canyons terrain scene made with //erode, the new optional //layersslope contraints, and //noiseapply2d- the latter 2 of which are new in WorldEditAdditions v1.13. ❰ ❱ A small mountain made with //layersand //erode, using the new optional //layersslope constraints in WorldEditAdditions v1.13. A //foresthas been applied on top with multiple sapling / tree types. ❰ ❱ A cliff made with //layersand //erode. Lighting was placed manually to improve screenshot quality. ❰ ❱ The inside of a 3d maze made with //maze3d. A scene demonstrating //replacemix, //ellipsoid, //layers, smoothadv(aka convolveand conv), and //floodfill- all of which are provided by WorldEditAdditions. Powerful meta commands such as //multifor executing multiple commands at once and //subdividefor running commands on areas of virtually unlimited size enable convenience and enhance flexibility. Many more commands are waiting to be discovered, including //torus, //bonemeal, and //scale. Unlock a continuously growing library of commands, such as //smoothadvfor easy terrain smoothing, and //overlayfor overlaying a node on top of terrain. Save time by creating instant forests with //forest.Īrtibrary mixes of saplings are supported too as a weighted list. Use //mazeand //maze3dto generate customisable mazes in 2 or 3 dimensions.Ĭustomise the path sizing for additional artistic control. If you can dream of it, it probably belongs here! Extra tools and commands to extend WorldEditfor Minetest
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